Wonderland Engine 1.2.3 is packed with significant enhancements, introducing a first-of-its-kind default editor plugin and improving runtime performance through optimized peak-memory usage. This release marks another major step forward for developers targeting WebXR and WebGL on desktop and mobile, particularly on resource-constrained devices like iOS.
Among the key features is the debut of the “Publish Plugin”, a tool designed for one-click publishing to Wonderland Cloud Pages. This plugin, along with the ability to debug plugins using Chrome’s Node Inspector, simplifies WebXR project development and streamlines deployment.
Peak Memory Optimizations are a highlight in this release, achieved through streaming fetches that reduce peak memory usage during loading, improving performance across platforms, including iOS Safari. This makes it easier for developers to run more intricate WebXR experiences on devices with limited resources. Additionally, users will notice faster load times overall.
Version 1.2.3 also introduces the ability to manage Shortcuts, enhancing workflow efficiency by giving users more control over their tools.
For a complete list of features and updates, visit the official Wonderland Engine 1.2.3 changelog.